![]() By the start of 1998, RubberWeb Composer ceased distribution, leaving AnimaFlex without an authoring program.īy Microsoft | 1996-Present | 102 Entries Despite its promises, RubberFlex itself had several other products, all exporting gifs, competing with their proprietary option, and even launched FlexToGif to convert Plugin files to gifs 2 days after the plugin. It could start playing animations before the whole file was downloaded and adjust to slower internet speeds. In 2004, Alambik created a new demos website, but after that the company went silent and never released anything new for the platform or updated the plugin.īy RubberFlex Software | 1997 | 18 EntriesĪnimaFlex was a graphics playback plugin that could play animations with a small file size, made with RubberWeb Composer, that could stretch and distort images. ![]() In 2002, Alambik held a contest with prizes to celebrate the release of Alambik Script. Released in 2001, it was capable of 2D and 3D graphics, vectors and many other applications. The Alambik Plugin is a web player for content made with Alambik, a development platform. By then, it had been installed more than 30 million times.īy Alambik Limited | 2001-2004 | 102 Entries The download page would stay up for the coming years until it was taken down in 2016. The last update, version 5.0, was released in 2009. 3DVIA Player was also used for webgames, with some of its primary users for this purpose being Quebec-based game studio Sarbakan and the Amsterdam-based Little Chicken Game Company. It was meant for advanced, practical applications of 3D such as computer based training, virtual tours and real estate. The exact cause of the original company’s demise is unknown, but internal struggles were confirmed to have taken place.īy Dassault Systèmes | 1999-2016 | 195 EntriesģDVIA Player (formerly 3D Life Player, Virtools Player, and NeMo Web Player, not to be confused with 3DVIA Studio/Beta Player or 3DVIA Composer Player) was a browser plugin by Dassault Systèmes for the playback of 3D experiences made in Virtools. ![]() After the hype fizzled out, The Groove Alliance was reshaped into OTOY in 2008, but the 3D Groove website stayed online until 2009. This proved to be a success for the company, amassing a large corporate user base and leading to the creation of several high-profile titles for TV shows and other big properties. Both variations could be used for the development of online games and desktop applications. Later on in 2002, the engine would branch out from Shockwave and into its own thing called 3D Groove GX. ![]() By The Groove Alliance | 2002-2009 | 32 Entriesįounded in 1998, The Groove Alliance was the developer of 3D Groove SX, a Shockwave-enabled 3D game engine. ![]()
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